1. Playtesting a new game mechanic for Cascadia: objective cards.

    Playtesting a new game mechanic for Cascadia: objective cards.

    1 year ago  /  0 notes

  2. A closer look at the game pieces. The two pieces in the front are bonus tokens. The second row of pieces are soldiers of the four different armies. Directly behind the soldier pieces are their corresponding flags. The flagpole holders are painted orange on one side. When the orange side is face-up, as the left one is in this picture, that designates an HQ.

    A closer look at the game pieces. The two pieces in the front are bonus tokens. The second row of pieces are soldiers of the four different armies. Directly behind the soldier pieces are their corresponding flags. The flagpole holders are painted orange on one side. When the orange side is face-up, as the left one is in this picture, that designates an HQ.

    1 year ago  /  1 note

  3. Here’s a preview of what the maps will look like. This doesn’t have as much detail as the final version will, but you can see the general style and layout.This particular map has some gameplay issues; there simply aren’t enough choices for players to make. Some more paths will be added, mainly in the middle.

    Here’s a preview of what the maps will look like. This doesn’t have as much detail as the final version will, but you can see the general style and layout.

    This particular map has some gameplay issues; there simply aren’t enough choices for players to make. Some more paths will be added, mainly in the middle.

    1 year ago  /  1 note

  4. Designing a Board Game

    I am currently making a board game called Cascadia, so this blog is about to be taken over by a lot of details surrounding the creation process.

    This game takes place in the near future. A series of events, which I have yet to flesh out, lead to the secession of the pacific northwest from both the United States and Canada. This new area, known as Cascadia, includes most of British Columbia, Washington, Oregon, Idaho, and northern California. In retaliation to this secession, the United States, Canada, and newly-formed Republic of California send troops to fight the revolutionaries.

    The game is 2-4 players, team-based or free-for-all. It is played on a map that includes spaces for movement. There are regular spaces and special spaces called outposts. You must move your soldiers along these spaces to try and capture outposts and your enemy’s HQ.

    Most of the game pieces have been made. A couple of testing maps have been made. The rules are becoming more concrete, but are still changing pretty drastically. There will be a lot more playtests before this game is finished, and I plan on documenting that process here.

    For more information about the details of the Cascadia movement and its history: 
    Wikipedia article

    1 year ago  /  0 notes

  5. Cascadia is slowly progressing!

    Cascadia is slowly progressing!

    1 year ago  /  3 notes

  6. A tiny flipbook animation for my favorite city.

    2 years ago  /  2 notes

  7. All the time ya spend trying to get back what’s been took from ya, more is going out the door. After a while you just have to try to get a tourniquet on it.
    – No Country for Old Men

    2 years ago  /  0 notes

  8. A week in the wilderness.

    Music: “Wood” by ROSTAM

    2 years ago  /  1 note

  9. Clint’s floating head (Taken with Cinemagram)

    Clint’s floating head (Taken with Cinemagram)

    2 years ago  /  0 notes